Omnital

Legend Metal

Omnital was constructed to defend the Metal Mountain, a place where most Metal monsters were born. He is equipped with the strongest guns out there, being capable of obliterating almost anything.

New Things:

-Has 200 stamina

Glowing: Monster recieves twice the damage from all attacks for 2 turns

Injured - Monster loses 20% of its health each turn for 2 turns.

Books: Mechanical

Relics: Armor, Shield

Default Skills:

Stunning Punches: Deals 30 Physical damage. 50% chance to stun (13 S)

Heavy Stomps: Deals 45 Physical damage. (15 S)

Skill Group 1:

Rifle Shots: Deals 55 Metal damage. Applies Bleeding. (23 S)

Headshot: Deals 60 Metal damage. Applies Bleeding. (25 S) (1 C)

Bombs: Deals 60 Special damage. Applies Glowing to target. (30 S) (3 C)

Skill Group 2:

Shotgun: Deals 80 Metal damage. Applies Injured to target. (40 S) (3 C)

Heavy Hammer: Deals 50 Metal damage to all enemies. May Daze and Stun targets. (40 S) (3 C)

Recharge: Restores all stamina. Applies Regeneration and Double Damage to itself. (30 S) (3 C)

Skill Group 3:

Minigun: Deals 60 Metal damage to all enemies. Applies Bleeding, Burning and Glowing to all targets. (45 S) (3 C)

Buzzsaw: Deals 80 Special damage. Applies Injured to target. Applies Glowing to all enemies. (50 S) (4 C)

Shutdown: Omnital loses 1 turn, but regains all health and stamina. Gains Triple damage for 2 turns. (40 S) (4 C)

Skill Group 4:

Malfunction: Deals 70 Thunder damage to all enemies. May Possess all targets. (50 S) (4 C)

Hacking Systems: Instantly kills a monster. (40 S) (4 C)

Bomb Shells: Deals 80 Special damage to all enemies. May Burn all targets. (50 S) (4 C)

Special Skill:

Account Termination: Deals 200 Metal damage to all enemies.

How to Obtain:

During the challenge event, you get to choose which Elemental Hunter you want to obtain by fighting in the dungeon(Nature,Fire,Water,Thunder,Earth,Dark,Light,Metal,Magic). The rules for what monsters to use are: 2 of the weak type and 1 of the strong type. Eg: For Fire, use 2 Nature monsters and 1 Water monster. In the dungeon, there will be 20 total nodes. every 5th level is a boss. Each node contains 6 total legendary monsters of the element you chose, at level 100. The boss will be a legendary monster of that element, but at level 130 (also guarded by 3 monsters at level 115). The 21st level will be the boss fight with The Element Hunter. (at level 130). After deafeating the boss, it will cost 500 gems to unlock the monster.